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Last Labyrinth Gets New Trailer Revealing Katia’s Voice; Delayed to the Summer

Last Labyrinth

Today Tokyo-based independent studio Amata released a new trailer of its upcoming virtual reality game Last Labyrinth.

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The trailer showcases the escape-the-room gameplay that prompts the player to guide a girl named Katia in order to get out of mansion full of gimmicks and traps.

It also reveals the theme song composed by Hiroshi Kikuta and performed by Stefanie Joosten, who also voices Katia. We also get to hear her voice for the first time.

The announcement also mentions that the game has been delayed from the previous release window in spring 2019 to a new one in the summer.

The game’s development team includes several Sony and Team ICO veterans. At the helm of the project is Hiromichi Tanaka, who directed and produced the PlayStation classic Dokodemo Issyo. Basically, he is therefore of the creators of PlayStation’s popular mascot cat Toro.

Tetsuya Watanabe, who worked on Puppeteer and The Last Guardian, is working on the game as co-director and game designer. Lead character animator Atsuko Fukuyama worked on the characters of ICO and Shadow of the Colossus. Lead environment artist Michiko Kusaba designed the vistas of Gran Turismo 3 A-Spec and Gran Turismo 4.

Sound designer Takuya Hanaoka worked on the Super Robot Wars series, and composer Hiroki Kikuta worked on the Mana series for Square, the Shining series for Sega, SoulCalibur V, Atelier Escha & Logy: Alchemists of the Dusk Sky, and more.

You can check out the trailer below. If you want to see more, you can also enjoy the previous video. The game is coming for PlayStation VR, Oculus VR, and HTC Vive.

If you want to contribute to the Kickstarter campaign of Last Labyrinth, you can find it here. At the moment of this writing, backers pledged 1,973,105 yen of 2,000,000 which means that it’s going to be fully funded soon.

About the author

Giuseppe Nelva

Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.

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