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Division 2: How to Get Premium Credits & All Microtransaction Prices

division 2, premium credits, microtransaction

How to Get Premium Credits and All Microtransaction Prices in The Division 2

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The Division 2 is the brand new looter shooter game from Ubisoft and Massive, and it features cosmetic items that you can buy with real money. Here’s how to get Premium Credits in The Division 2, along with a listing of its microtransaction prices.

Unlike in the first game, cosmetic items like clothing are much harder to come by in The Division 2. They can be found randomly in bags and suitcases, but you’ll need to fork out some cash if you want proper variety and selection in how your character looks.

All Microtransaction Prices

In order to get new clothes, you’ll need to spend Premium Credits, which serve as the premium currency of The Division 2. And as mentioned before, you’ll need to spend money to get these Premium Credits.

division 2, premium credits, microtransactions

Listed below are the prices for each Premium Credits bundle:

  • 500 Credits: $4.99
  • 1,050 Credits: $9.99
  • 2,250 Credits: $19.99
  • 4,100 Credits: $34.99
  • 6,500 Credits: $49.99

How to Use Premium Credits in The Division 2

From the game’s menu, head to the Apparel Store and you’ll be able to buy emotes, outfits, weapon skins, and Apparel Caches. All of these are purely cosmetic and have no impact on gameplay whatsoever.

Once you purchase enough Premium Credits in the game, just head to the Apparel Store and buy whatever suits your fancy. As far as we can tell, there is no way to earn the currency simply by playing the game naturally.

So there you have it. If you want to be the most fashionable Agent around, you’ll have to buy into the game’s microtransactions and purchase the Credits.

That’s all you need to know about how to get Premium Credits and all the microtransaction prices in The Division 2. Be sure to check our Division 2 guide wiki for more tips and information on the game.

About the author

Zhiqing Wan

Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.

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