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Metro Exodus: How to Save Your Game

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How to Save Your Game in Metro Exodus

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Metro Exodus sees Artyom leave the dark tunnels of Moscow and venture out into the rest of Russia. As a result, you’re given a lot more freedom as you play, even being able to explore open sandbox levels. Here’s everything you need to know about how to save your game in Metro Exodus.

At points, Metro Exodus tasks you with completing particular objectives in a small open world, having to battle against mutants, bandits, and the elements. Therefore, saving your progress is more important than it might have been previously.

Thankfully, Metro Exodus saves pretty regularly, and you can do so manually easily, too. Every couple of minutes, particularly just after cutscenes or when you reach new areas, the game will autosave.

You can tell that the game is autosaving when six little numbered tiles appear in the bottom right of the screen. It doesn’t have any impact on saving, but the numbers refer to how far your party (everyone on the Aurora) has travelled, in kilometres, since they left Moscow.

Once the tiles have disappeared again, your progress has saved successfully and you’ll go back to that point should you die or choose to reload the game.

You can save manually in Metro Exodus, too. You’re not creating a new file that can be returned too, but rather prompting the game to autosave.

If you pause the game by pressing Options/Menu, you’ll see a Quick Save option at the top. Select this and the menu will close, followed by the white tiles appearing in the bottom right again.

Do note that you won’t be able to save in this way all the time, however. If you pause the game to save during cutscenes or combat, the options will be greyed out and you won’t be able to select it. It will say in brackets next to it how long ago your last save was, though.

That’s everything you need to know about how to save your game in Metro Exodus. For more tips and tricks on the game, be sure to check out our Metro Exodus wiki guide or search for Twinfinite.

About the author

Twinfinite Staff Writer

Tom Hopkins

A Film and English graduate from London who plays far too much FIFA. Playing Games since 1999. Favorite Genres: Third-Person Action, Racing, and Narrative-Driven.

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