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Guacamelee 2: How to Save Your Game

How to Save Your Game in Guacamelee 2

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After some time after saving the Mexiverse from the forces of evil in the first game, Juan Aguacate is thrust back into the brawling limelight in Guacamelee 2. You’ll be punching and dodging your way through enemies in this Metroidvania title, all in the hope that you can save the Mexiverse once more from being destroyed by evil. Of course, along the way, Juan will learn new skills and abilities, take on formidable enemies, and return to previously unreachable areas to uncover their secrets. As such, it’s important that you’re saving your progress frequently in Guacamelee 2, so here’s what you need to know to save.

In reality, once you’ve started a game in Guacamelee 2, you don’t really need to know anything to save your game. Upon transitioning to the next screen, you’ll occasionally see a little skull icon appear in the bottom right corner of your screen. This indicates that Guacamelee 2 is utilizing its auto-save function to keep a record of your progress.

From our experience with the game, the auto-save feature is pretty rigorous, meaning that if you do happen to die, you’re not going to have to retread a ton of steps. In fact, in most cases, you’ll respawn right next to the obstacle or enemy that sent Juan to his early demise.

If you are looking for a means to force a save in Guacamelee 2, however, you’ll want to keep an eye out for those crypt-looking items you can interact with. They enable you to change your outfit (character skin) in Guacamelee 2, and you’ll hear a sound effect play as you run past it. These are essentially checkpoints, too, so if you’re ever unsure if your progress has been saved, simply seek one out ahead of you, or return to the last one you remember passing.

That’s all you need to know to save in Guacamelee 2. For more tips, tricks, and information on the game, be sure to search for Twinfinite.

About the author

Chris Jecks

Chris is the Managing Editor of Twinfinite. Chris has been with the site and covering the games media industry for eight years. He typically covers new releases, FIFA, Fortnite and any good shooters for the site, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.

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