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The Sims Mobile Review – Worth Your Time?

the sims mobile

The Sims Mobile on iPhone

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Sims fans that have been waiting on some sims action after getting bored of Freeplay are in luck. There’s a new top dog in town for that very specific niche. The Sims Mobile is out and about, free for you to download, but is it even worth your time? Let’s pop right into that question.

If you’re someone that’s even remotely a fan of The Sims or a fan of free to play mobile games in general, you wouldn’t be bored out of your mind playing this. It’s excellent at what it sets out to do: fill the time you want to fill, diddling around on your phone. Is it a must-have game of the century? No, but you’re not looking to play that, so let’s not even humor it. This is perfect for those of you that want to get your casual sims experience fill in and don’t mind that there’s some downtime after playing.

Now, is the downtime an obvious cash grab? I’m pleased to say that it surprisingly isn’t! I won’t lie to you, mobile games are hard to go into with an optimistic mind. There’s a stigma that they’re there to really force you to pay up. But, luckily, I didn’t find that happening to me with this experience. There’s a ton you can do with the “energy” that you’re given, and you can even use household items to boost your energy quicker for free. Of course, for those of you that don’t have the time to wait, you can pay up with cupcakes to instantly get the energy.

Alright, now that we got that out of the way, let’s talk about gameplay. You’ll of course be making a sim, socializing, buying stuff, working a job, doin’ various tasks. Most of these will cost you energy, but you can get more of that by using various household items, waiting it out, or paying real world money to get a cupcake. The coolest part is being able to host or throw parties, which might get populated with other players. You’ll be able to chat with them through messages, perform tasks with them, and generally work together to make sure the party is the best that it can be. I met a Maria from Brazil. We’re friends now.

While we’re talking about neat aspects to The Sims Mobile, it’s worth mentioning the tiny “stories” you can form with other sims in the world. These allow you to set up differing backstories to every relationship. You can make a friend with benefits or you can simply be BFFs. You can be toxic rivals or soulmates. It’s a fun mechanic that adds some storytelling into the game, which fans of the series will definitely appreciate. Leveling these relationships up, much like with whatever career you choose, will lead to more story chapters and unlocks.

The UI, too, has been greatly improved from Freeplay to fit right in with the sleek look that The Sims 4 has gotten fans used to. Building a house is easy, and for that to be possible on a phone is a big accomplishment.

There’s a lot to look forward to and accomplish, too. Which is something that really helps increase the longevity in a game like this. You’re not able to do everything right away, and it rewards your time and leveling with new items, clothes, hair, events, parties, relationships, careers, and more. You won’t have done everything you wanted to do. Heck, you can’t even get married until level 7!

All in all, The Sims Mobile is definitely worth your time for free. If you’re a commuter, a bad student, a daydreaming worker, or simply someone looking for something to play while you use the bathroom, you’re going to have a great time living out your sim’s life in the game. It’s not going to replace The Sims 4 for you, but it will scratch that itch you need.

 

Score: 4/5 – Great


Pros

  • A Sims experience on the go is always good.
  • Fun events.
  • Inclusion of stories and chapters to every relationship makes for exciting roleplaying.
  • A commendable amount of things to do and work towards.

Cons

  • Waiting for anything always sucks.
  • A bit annoying to place items around due to the UI.

For more information on how we review games, check out Twinfinite’s review policy here.

About the author

Yamilia Avendano

Founder of Twinfinite, playing games since 1991, especially in the simulation and action genres.

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