Psyonix has laid out their plans for future support and updates related to Rocket League, with new content on the way alongside a new competitive season.
In a post to their official site, the developer reveals their plans for continued support of the popular competitive multiplayer game through April of 2018. In the coming months, they aim to utilize a new update schedule that interchanges between content and feature updates. Under this new system, players will see one month focused on the delivery of new maps, events and DLC, while the next month focuses on functionality tweaks, cross platform events and tournaments.
“This alternating schedule lets us update on a more frequent and regular cycle, guarantees you won’t have to wait too long between Competitive Seasons, and lets us spend more time perfecting and bug fixing features before they go live,” Corey Davis, senior vice president of game development at Psyonix, writes.
Following the game’s April tournament, the developer plans to lay out a similar roadmap for its summer content and updates. Pending first party certification approvals, the first of its new updates is set to release for all platforms on Feb. 7.
The full list of updates and content releases can be viewed below.
FEBRUARY
- February Content Update
- Competitive Season 7 Begins
- Competitive Season 6 Rewards
- New Crate
- New RLCS Fan Rewards
- Tournaments Beta
- Steam public beta for our upcoming Tournaments Feature
March
- New Licensed Premium DLC
- Spring Event
- Spring Feature Update
- Tournaments
- Play against other players in bracketed, single elimination tournaments
- Quality of Life Updates
- Item Stacking
- Better Item Filtering, Searching, and Sorting
- Equip to Blue/Orange Team for Car Bodies
- New and Expanded Options
- Packet Send/Receive Rate and Bandwidth Limits
- “Team Quick Chat Only”
- Disable “One Minute Remaining”, etc. messages
- Connection Quality Info
- See notifications for Packet Loss, Latency Variance, and Server Performance in-game
- Will help us and the community better differentiate between “server issues” and connection problems
- Switch Performance & Visual Quality Updates
- Performance Mode – 900p (Docked) / 720p (Handheld) @ 60 FPS with infrequent dynamic resolution scaling
- Quality Mode – Native 1080p (Docked) / 720p (Handheld) @ 30 FPS with added visual effects
April and beyond
- Cross-Platform Parties
- Party up and matchmake with players from other (participating) platforms
- Progression Updates
- Make XP relevant again
- Earn Decryptors through play
- New Banners, Titles, and other rewards for reaching high levels
- New Arenas
- New Features
- Now targeting Xbox One X support for late 2018
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