Guides

Civilization VI: How to Build All World Wonders and What They Do

World Wonders – Civilization VI

Recommended Videos

Civilization’s World Wonders returns in Civilization VI! These are difficult to build, but yield many benefits to Civilizations that go through with construction. Let’s take a look at all of the ones you can build, and how they affect your cities.

Alhambra

  • Tech/Civic Required: Castles
  • Grants: Two Amenities and one Great General Point per turn
  • Bonus: One Military policy slot
  • Tile Requirement: Must be built on Hills adjacent to an Encampment district

Big Ben

  • Tech/Civic Required: Economics
  • Grants: Six Gold and three Great Merchant Points per turn
  • Bonus: One Economic Policy slot and doubles the current treasury
  • Tile Requirement: Must be built next to a River adjacent to a Commercial Hub district with a Bank

Bolshoi Theatre

  • Tech/Civic Required: Opera and Ballet
  • Grants: Two Great Writer Points per turn, two Great Musician Points per turn, one Great Work of Writing slot, one Great Work of Music slot
  • Bonus: Two random, free civics once complete
  • Tile Requirement: Must be built on flat land adjacent to a Theater Square district

Broadway

  • Tech/Civic Required: Mass Media
  • Grants:
  • Bonus: Free, random Atomic Era civic boost
  • Tile Requirement: On flat land next to a Theater Square district

Chichen Itza

  • Tech/Civic Required: Guilds
  • Grants:
  • Bonus: Plus two culture and one production to all Rainforest Tiles for this city
  • Tile Requirement: Must be built on a Rainforest tile

Colosseum

  • Tech/Civic Required: Games and Recreation
  • Grants: Plus one culture and amenity
  • Bonus: Plus one culture and amenity for all cities
  • Tile Requirement: Must be built on flat land adjacent to an Entertainment Complex district

Colossus

  • Tech/Civic Required: Shipbuilding
  • Grants:
  • Bonus: Grants a Trader unit
  • Tile Requirement: Must be built on coast and adjacent to a Harbor district

Cristo Redentor

  • Tech/Civic Required: Mass Media
  • Grants: Plus four Culture Points
  • Bonus: Tourism output from Relics and Holy Cities is not diminished by other civilization who have researched The Enlightenment civic. Doubles Tourism output of Seaside Resorts across your civilization
  • Tile Requirement: Must be built on Hills

Eiffel Tower

  • Tech/Civic Required: Steel
  • Grants:
  • Bonus: All tiles in your civilization gain plus two Appeal
  • Tile Requirement: Must be built on flat land, adjacent to City Center

Estadio Do Maracanã

  • Tech/Civic Required: Professional Sports
  • Grants:
  • Bonus:
  • Tile Requirement:

World Wonders – Civilization VI (Continued)

Forbidden City

  • Tech/Civic Required: Printing
  • Grants: Plus five Culture Points
  • Bonus: Gain a permanent Wild Card policy slot
  • Tile Requirement: Must be built on flat land, adjacent to City Center

Great Library

  • Tech/Civic Required: Recorded History
  • Grants: Plus two science, plus one Great Scientist point per turn, and two Great Works of Writing slots
  • Bonus: Receives boost to all Ancient and Classical era technologies
  • Tile Requirement: Must be built on flat land, adjacent to a Campus with a library

Great Lighthouse

  • Tech/Civic Required: Celestial Navigation
  • Grants: Plus three Gold, plus one Great Admiral Point per turn
  • Bonus: Plus one Movement for all Naval Units
  • Tile Requirement: Must be built on the coast and adjacent to a Harbor district with a lighthouse

Great Pyramids

  • Tech/Civic Required: Masonry
  • Grants: Plus two Culture Points
  • Bonus: Grants a free Builder. All Builders can build one extra improvement
  • Tile Requirement: Must be built on desert (including floodplains), without hills

Great Zimbabwe

  • Tech/Civic Required: Banking
  • Grants: Plus five Gold, plus two Great Merchant points per turn
  • Bonus: Plus one Trade Route capacity. Your Trade Routes from this city get plus two Gold for every bonus resource in this city’s territory
  • Tile Requirement: Must be built adjacent to a Commercial Hub district with a Market and adjacent to Cattle

Hagia Sophia

  • Tech/Civic Required: Educations
  • Grants: Plusfour Faith, plus two Great Prophet Points per turn
  • Bonus: Missionaries and Apostles can spread religion one extra time
  • Tile Requirement: Must be built on flat land adjacent to a Holy Site district, and player must have founded a religion

Hanging Gardens

  • Tech/Civic Required: Irrigation
  • Grants:
  • Bonus: Increases Growth by 15% in all cities
  • Tile Requirement: Must be built next to a river

Hermitage

  • Tech/Civic Required: Natural History
  • Grants: Plus three Great Artist points per turn, plus four Great Works of Art slots
  • Bonus:
  • Tile Requirement: Must be built next to a river

Huey Teocalli

  • Tech/Civic Required: Military Tactics
  • Grants:
  • Bonus: Plus one Amenity from Entertainment for each adjacent lake tile, plus one Food and plus one Production for each Lake tile in your empire
  • Tile Requirement: Must be built on a Lake tile adjacent to land

Mahabodhi Temple

  • Tech/Civic Required: Theology
  • Grants: Plus four Faith
  • Bonus: Grant two Apostles
  • Tile Requirement: Must be built on woods adjacent to a Holy Site district with a Temple, and player must have founded a religion

World Wonders – Civilization VI (Continued)

Mont Saint-Michel

  • Tech/Civic Required: Divine Right
  • Grants: Plus two Faith, plus two Relic slots
  • Bonus: All Apostles you create gain the Martyr ability in addition to a second ability you choose normally
  • Tile Requirement: Must be built on Floodplains or Marsh

Oracle

  • Tech/Civic Required: Mysticism
  • Grants: Plus one Culture, plus one Faith
  • Bonus: Patronage of Great People cost 25% less Faith, and districts in this city provide plus two Great Person points of their type
  • Tile Requirement: Must be built on hills

Oxford University

  • Tech/Civic Required: Scientific Theory
  • Grants: Plus three Great Scientist points per turn, plus two Great Works of Writing slots
  • Bonus: Plus 20% Science in city, and awards two randomly chosen free technologies when completed
  • Tile Requirement: Must be built on Grasslands or Plains adjacent to a Campus district with a University

Petra

  • Tech/Civic Required: Mathematics
  • Grants:
  • Bonus: Plus two Food, plus two Gold, and plus one Production on all Desert tiles for this city
  • Tile Requirement: Must be built on desert or floodplains without hills

Potala Palace

  • Tech/Civic Required: Astronomy
  • Grants: Plus two Culture, plus three Faith
  • Bonus: Plus one Diplomatic Policy slot
  • Tile Requirement: Must be built on a hill adjacent to a mountain

Ruhr Valley

  • Tech/Civic Required: Industrialization
  • Grants:
  • Bonus: Plus 30% Production in this city, and plus one Production for each Mine and Quarry in this city
  • Tile Requirement: Must be built along a River adjacent to an Industrial Zone district with a Factory

Stonehenge

  • Tech/Civic Required: Astrology
  • Grants: Plus two Faith
  • Bonus: Grants a free Great Prophet. Great Prophets may found a religion on Stonehenge instead of a Holy Site
  • Tile Requirement: Must be adjacent to Stone and on flat land

Sydney Opera House

  • Tech/Civic Required: Cultural Heritage
  • Grants: Plus eight Culture, plus five Great Musician Points per turn, plus three Great Works of Music slots
  • Bonus:
  • Tile Requirement: Must be built on coast adjacent to a Harbor. Cannot be built on a lake

Terracotta Army

  • Tech/Civic Required: Construction
  • Grants: Plus two Great General points per turn
  • Bonus: All current land units gain a promotion level. All Archaeologists from the owner may enter foreign lands without Open Borders
  • Tile Requirement: Must be built on Grassland or Plains adjacent to an Encampment district with a Barracks or Stable

Venetian Arsenal

  • Tech/Civic Required: Mass Production
  • Grants: Plus two Great Engineer Points per turn
  • Bonus: Receive a second naval unit each time you train a naval unit.
  • Tile Requirement: Must be built adjacent to the coast and adjacent to an Industrial zone district

About the author

Yamilia Avendano

Founder of Twinfinite, playing games since 1991, especially in the simulation and action genres.

Comments