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No Man’s Sky: How to Save Your Game

Here’s everything you need to know on how to save in No Man’s Sky.

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No Man’s sky is one great, big adventure. You’re going to be traversing the entire universe that Hello Games has set up for players. You’ll find planets, species, spaceships, colonies, minerals, all kinds of things.

How to Save in No Man’s Sky

There are three different ways you can save your game in No Man’s Sky:

  • Exit Your Ship
  • Use a Beacon at a Planetary Structure
  • Use a Potable Save Point

Saving By Exiting Your Ship

The first way to save in No Man’s Sky is to simply exit your ship. Every time that you do this, no matter where you are in the universe, you’ll trigger the game to save.

It’s important, then, to make sure all your progress with the game is saved and up to date. While the game will autosave occasionally, you can also manually save.

Using Beacons to Save Your Game in No Man’s Sky

In order to save your progress in No Man’s Sky, you’ll need to find waypoints. These are the game’s term for areas you’ve discovered, and appear on your map and HUD as a white question mark within a green circle.

That is, until you approach and discover them. Each waypoint is a different location, and once you’ve traveled to one, you’ll need to interact with a beacon that’s there.

Beacons come in the form of a sort of antenna, and usually have a flag near them with some cargo boxes. Using them will save your game progress.

Keep in mind you can only have one save file, and loading up a previous save will kill you!

Once you’ve interacted with a beacon and saved your game, you’re all set to turn off the game or keep exploring the vast universe even longer.

Portable Save Points in No Man’s Sky

Finally, you can construct a portable save point and add it to your inventory.

Every time you then need to save, no matter how far away you are from your ship or a beacon, you can simply interact with it to save your progress.

That’s everything you need to know on how to save in No Man’s Sky. If you need any more help with No Man’s Sky, check out our robust wiki full of guides and tips.

About the author

Chris Jecks

Chris is the Managing Editor of Twinfinite. Chris has been with the site and covering the games media industry for eight years. He typically covers new releases, FIFA, Fortnite and any good shooters for the site, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.

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