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Players Fared Pretty Well Against Hitman’s First Elusive Target

We got the Forger.

Sergei Larin was the first Elusive Target to be featured on Hitman last week. For those not in the know, Elusive Target mode drops a target into your game for 48 hours, and you have to locate and assassinate him on your own within that time limit. It’s a pretty tough challenge, but it looks like half the player base managed to get the job done.

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Square Enix and IO Interactive provided us with some statistics, showing off how well players fared against their first Elusive Target in the new episodic Hitman game:

“We were inundated with feedback about all aspects of the Elusive Targets and we’re still digesting that and having discussions internally about what, if anything, we might want to change, tweak or adjust in the future. There will be more Elusive Targets coming, they are just as integral to our live content as Escalations have been in recent weeks. Expect a more even balance between the two modes going forward.”

Also, it looks like we’ll be getting more news about Hitman at E3 this year as well, so stay tuned for more information.

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About the author

Zhiqing Wan

Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.

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